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    Class PlayerLegacyInput.AxesConfig

    Inheritance
    object
    PlayerLegacyInput.AxesConfig
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: BomberDogs.PlayerInput
    Assembly: Assembly-CSharp.dll
    Syntax
    [Serializable]
    public class PlayerLegacyInput.AxesConfig

    Fields

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    axes

    Declaration
    [InputAxesListDropdown(false)]
    [SerializeField]
    protected List<string> axes
    Field Value
    Type Description
    List<string>

    Properties

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    phase

    Declaration
    public PlayerLegacyInput.AxesConfig.AxisPhase phase { get; }
    Property Value
    Type Description
    PlayerLegacyInput.AxesConfig.AxisPhase

    Methods

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    GetAxes()

    Declaration
    public IReadOnlyList<string> GetAxes()
    Returns
    Type Description
    IReadOnlyList<string>
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    UpdateAxisPhases()

    Declaration
    public void UpdateAxisPhases()
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