Class Layers
Facilitator for accessing and configuring the layers.
Inherited Members
Namespace: BomberDogs.Level
Assembly: Assembly-CSharp.dll
Syntax
public static class Layers
Properties
| Edit this page View SourceBombs
Layer for bombs
Declaration
public static LayerMask Bombs { get; }
Property Value
| Type | Description |
|---|---|
| LayerMask |
BridgesAndStairsMap
Layers for bridges and stairs. These objects cannot be passed through by the explosion fire, although the player can walk through them.
Declaration
public static LayerMask BridgesAndStairsMap { get; }
Property Value
| Type | Description |
|---|---|
| LayerMask |
DestructibleBlocks
Layer for destructible blocks
Declaration
public static LayerMask DestructibleBlocks { get; }
Property Value
| Type | Description |
|---|---|
| LayerMask |
Eggs
Layer for eggs
Declaration
public static LayerMask Eggs { get; }
Property Value
| Type | Description |
|---|---|
| LayerMask |
Enemy
Enemy layer
Declaration
public static LayerMask Enemy { get; }
Property Value
| Type | Description |
|---|---|
| LayerMask |
GroundMap
Layer of tiles where the character can walk. Except bridges and stairs
Declaration
public static LayerMask GroundMap { get; }
Property Value
| Type | Description |
|---|---|
| LayerMask |
Hitbox
Layer for hitboxes
Declaration
public static LayerMask Hitbox { get; }
Property Value
| Type | Description |
|---|---|
| LayerMask |
ImpassableMap
Layers for objects that players and enemies cannot pass through.
Declaration
public static LayerMask ImpassableMap { get; }
Property Value
| Type | Description |
|---|---|
| LayerMask |
Interactable
Layer for interactables
Declaration
public static LayerMask Interactable { get; }
Property Value
| Type | Description |
|---|---|
| LayerMask |
Items
Layer for level items
Declaration
public static LayerMask Items { get; }
Property Value
| Type | Description |
|---|---|
| LayerMask |
Player
Player layer
Declaration
public static LayerMask Player { get; }
Property Value
| Type | Description |
|---|---|
| LayerMask |