Super Bomber Kit
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    Namespace BomberDogs.Enemies

    Classes

    BasicEnemy

    BasicEnemy.DirectionStat

    Stores statistics of the random direction. This exists because the unity random is very biased, it often hits the same directions. With these statistics I give priority to the least used directions.

    TouchDamageEmitter

    Deals damage if something touches it.

    Interfaces

    IEnemy

    Interface used for enemies. It serves to decouple all enemies and maintain access for the level manager in a decoupled manner.

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